Original concept by Audrey Archer
This model was created using Zbrush and Maya (for retopology). Textures were made using Substance Designer. Work created for Advanced Production Modeling at Animschool.
Modeling done in Zbrush and Maya. Textures in Substance.
Close up of bag texture
Close up of skin texture
Close up of face, hair, and eye textures
Close up of fabric details
Close up of Shoe texture